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Support

Something not right? Tell me.

VR Race Engineer for iOS. One person builds this, and reads every message.

Join the VR Race Engineer Discord. Bugs go in #bug-reports, questions in #support, and build news lands in #announcements. It is the fastest way to reach me and the place where fixes get confirmed.

Prefer email? matt@stocura.com. Include the car, the track, what the engineer said and what you expected it to say. If the app has been talking nonsense, long-press the Connection title in settings to reveal the session log and paste the last screen of it into the email.

Hearing the engineer and the game together

PS5 does not send audio to Bluetooth headphones, and PS VR2 plays game audio through its own 3.5 mm jack, so the phone needs its own route to your ear. The options, best first, are on the setup section of the home page: Sony PULSE Elite or Explore taking PS Link and Bluetooth at once; one PS VR2 earbud plus one phone earbud; or the phone speaker on the rig.

It cannot find my PlayStation

The engineer stops talking when I lock the phone

The fill target was wrong

Fill targets come from your measured burn. If the app has no saved data for this car, track and lobby settings, it uses the live burn from the laps so far, which is rough for the first few laps. Bank a stint or run a Test Session and the next race will be planned from real numbers.

Can it tell me the gap to the car ahead?

No. GT7's telemetry is your car only. There is no rival gap, no tyre wear percentage and no wetness channel, so the app never claims them.

Try it without a console

Open settings (the gear icon) and tap Try demo mode. A synthetic five-lap race runs through the full pipeline so you can hear the engineer before you race.